Ebay: No Virtual Goods
CNet is reporting:
By proactively delisting auctions for property from virtual worlds and online games, eBay may be effectively forcing players who participate in such trades into the hands of giant third-party operations that buy and sell virtual goods.
The estimate of sales of virtual products, everything from virtual characters, to virtual currencies and clothes, is somewhere in the "multi-hundred-million-dollars". Too much fraud? Or the possibilty of these sales actually violating the terms of service between the game publishers and their users? Either way, whoever captures this market will make a nice pile of cash in the near-term.



